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1.01 Public Test Notes

Today​ we're blessed with getting a look at this weeks patch notes.  SWTOR's first set of patch notes includes a lot of bug fixing to clean up crashing and gameplay.

Classes and Combat

Combat Bug Fixes

  • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.

Imperial Agent

  • Operative

    • The tooltip for Acid Blade now displays the correct information.

Companion Characters


  • Kira Carson

    • Fixed an issue that could cause Kira’s affection progression to become blocked.

Bug Fixes

  • Companion Character dialogue now plays at the correct volume.

Crew Skills

Bug Fixes

  • Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations


  • Mandalorian Raiders

    • Crowd control immunity has been removed from several members of the Enemy Boarding Party.
  • Colicoid War Game

    • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
  • The Red Reaper

    • Darth Ikoral now uses his abilities correctly.
  • Directive 7

    • Mentor now resets correctly if he defeats the player group.


  • Eternity Vault

    • Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
    • Turrets in Normal Mode no longer behave as turrets from Hard Mode.
    • Players are now able to properly obtain loot from chests.
    • The Ancient Pylons now spawn enemies at the correct intervals.
  • Karagga’s Palace

    • Players no longer need to reset this Operation if they do not defeat Bonethrasher.
    • Corrected an issue that caused some players to become stuck at the throne room door.

Bug Fixes

  • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Missions and NPCs


  • Imperial

    • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
    • General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.
  • Bug Fixes

    • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.


  • Bug Fixes

    • Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.



  • General

    • Rewards for winning Warzones have been increased.
    • Warzone completion rewards have been decreased.

Bug Fixes

  • Voidstar

    • Corrected an issue that could prevent some players from entering the Voidstar.


Bug Fixes

  • Fixed a bug that could prevent players from accepting pending mission rewards.
  • Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
  • Corrected an issue that could cause some auction expirations to behave incorrectly.
  • The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
  • Master Looter now works correctly for items being looted from chests.
  • The server select screen no longer displays over the character select after being disconnected for being away.
  • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes

  • Special characters no longer display incorrectly in the French credits.
  • Remaining baby names have been added to the credits.
  • Corrected a link that displayed in French and German versions when the servers are unavailable.


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