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TOROcast Hard Mode – Ep 3 – Euthanasia

I will add a description for the show tomorrow, just wanted to get the show up.  Enjoy.

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About SammMoney

Hey there friends I am Samm 'Money' Carbo, owner of Twonk Hammer Entertainment, LLC. In March of 2009, along with a dearly missed friend I started a podcast some may know; The TOROcast based on Star Wars: The Old Republic, unfortunately that game was not a fit for me however I did not want to give up podcasting and reviewing games. Thus I started this site, and The Ban Hammer podcast. I am the proud father of currently one, work as a computer tech during the day, and a mail man on Saturday's as you can imagine my life is busy. Follow me on Twitter @SammMoney and of course follow us here @TwonkHammer.


  1. I dont think server populations will change too negatively just because the new australian servers have openned up. I know several aussie guilds that intend to move for the low pings. If the rest of the community on The Swiftsure are anywhere as organised as they should be, they will prosper just nicely. Ever other chat message in general on The Swiftsure is “so this server is dead now?” … cmon guys show a little backbone. We aussies WILL have a lower pop on the 3 servers dedicated to us than the pop on The Swiftsure. Do you see us complaining? No we will build the community from the ground up. Talk about pretencious idiotic teenage garbage chatter.

    Not u guys.. u guys are doing a great job!

  2. I assume that people pvp cause they think its fun and not because of some dailies, that is why I play at least. I don’t know why some will play a game if they don’t have fun. 🙂

    As for the game I find the gameplay, story and social aspects fun, not because of some rank, flashpoint or operation I need, those are just stuff that come naturally when you progress though the game. The competitive aspects comes second for me, though I do enjoy them very much. 🙂

  3. Patch 1.2, the Jesus patch

  4. Keep up the good work. Good show.

    Kyneth – New Hope

  5. So glad this fix is being implemented. Spamming DOTs before death is not a “strategy” and shame on those of you who suggested it is. It’s a gimmicky exploit at best and requires zero skill.

    Removing DOTs from the capping process is a beautiful improvement that makes it such that players have to be present and actively working to prevent enemy capping. I am pleased and look forward to it.

  6. I’m trying not to pin so much hope on a single patch, but Bioware is clearly cramming a ton of content, fixes, and generally quality of life enhancing stuff into patch 1.2. So many of the issues I have had before are being corrected in 1.2 (including being able to turn off smart camera, which is brilliant for PvP, among other things), not to mention many of the features I missed will be implemented in the same patch (target-of-target).

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