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TOROcast – Ep 146 – I’m Home

This weeks episode of the TOROcast Samm and Tom are joined by Miles to discuss this weeks happening of Star Wars The Old Republic.  This week the team talks about game update 1.2 Legacy, active player rewards, server transfers and much more.

Discuss the show below.

About SammMoney

Hey there friends I am Samm 'Money' Carbo, owner of Twonk Hammer Entertainment, LLC. In March of 2009, along with a dearly missed friend I started a podcast some may know; The TOROcast based on Star Wars: The Old Republic, unfortunately that game was not a fit for me however I did not want to give up podcasting and reviewing games. Thus I started this site, and The Ban Hammer podcast. I am the proud father of currently one, work as a computer tech during the day, and a mail man on Saturday's as you can imagine my life is busy. Follow me on Twitter @SammMoney and of course follow us here @TwonkHammer.

3 comments

  1. The biggest difference between the rakghoul event vs the WoW WOTLK zombie event? Bioware had the foresight to put in vaccines.

    In fact, the completion reward for infecting 10 players is like 6 vaccines. Add in that every single vendor out there also has a rakghoul vaccine for sale and you have an event that is fun as hell, but can easily be avoided once you have had your fill.

    That wasn’t the case with the zombie event in WoW. You had no way to avoid the event if you didn’t want to deal with it anymore. In SWTOR, even if you take the vaccine and make yourself immune to its effects, it is still hilarious as hell because you get to watch people convulse, pulsate green and friggin explode all over others.

    Bioware gets nothing but praise from me for this event. The entire rakghoul event has been some of the most fun I’ve had in a long, long time.

  2. About the bad things 1.2:

    1 – I am one of those “minority” that had to uninstall 48Gb to play after the 200Mb fix-patch (no way I am going to download 20Gb AGAIN to test SWTOR, xD. whatever they dont care, I deal with it;

    2 – About RWZ, my post from last podcast page: “I agree with you guys, BUUUUUUUUUT if something that you promissed at a guild summit 40 days ago is not ready (neither minimally tested), pls dont promisse that. Sell what you HAVE. Bad troll bad…
    First Ilum was broken, now RWZ is broken, but they need players to tell them how to do it and why it is broken… well, lets hire someone who understands the subject then… go to the PvP forum and get one player, easy.”

    Good things about 1.2: Novare Coast, Lost Island, EC ops, Legacy System, some performance improvements (just open your inventory while walking around, no more glitches, but Voidstar warzone is worse then before (low FPS), but in general better performance yaaaay), 30 days free, a TAUNTAUN *-* and UI customization of course!

    About Rakghoul, well… Freaking Awesome!!
    It is fun, nicely done, have got cosmetic rewards, AND we are able to open world PvP low lvls and 50s, +_+

    THAT IS MY ILUM RIGHT THERE BW!!!! Nice Job James Ohlen!!!

    PS: Learn how to design open world PvP Gabe… =P

  3. Come on man not everyone critical of this game are trolls. Just like not everyone who isn’t are not fanboys. Samm and JJ are much more objective in their views and not as off putting as you are. SWTOR isnt futbol u don’t have to defend it like its a sacred cow. Biggest dissapointment is they pulled rated pvp out on us. At the last second which is bs IMO. Basically just trolled us along the whole way. The fact that they couldn’t get it right before release shows biowares incompetence on the pvp front. Look at Ilum.

    Also Football use to never have passing and all there was were running plays only, it was the American version of Futbol.

    Samm Grats on the new home man!

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