Home / Podcasts / TOROCast Hard Mode – Episode 6 – Global Scale PVP

TOROCast Hard Mode – Episode 6 – Global Scale PVP

Snave and Bob join Mae and Road to have a conversation about a few recent events, rumors, some NDA breaking streamer, and an overall conversation about PVP. This Episode’s Guild Spotlight features Rock and Defective Monk from the Order of Ieldis and the Council of Draay.


In the News:



If you’d like to find out more about, or are interested joining the folks from our Guild Spotlight, you can find them here.

If you’d like to find our guests for this episode, you can watch Bob here and Snave here.

If you’d like to help out the gentleman Snave mentioned near the closing of the show, you can watch him here.


About Road

Host of TOROcast and The Ban Hammer. Lead podcaster for Twonk Hammer Entertainment.


  1. I listened to this live. I didn’t point this out in the chat, but should have.

    The reason Marauders and Snipers are top DPS isn’t just that their abilities are insane, it’s that when I play my marauder in PVP *every ability is used*. There is no wasted fat except the droid stun, which doesn’t count.

    Since all classes get about the same number of abilities, this means that a class with a tank or healing spec cannot ever have the complexity of options to adjust to any situation. This every-part-of-the-buffalo is half the reason Marauders could keep up even before their buffs in 1.2 and 1.3. Most other classes have less complex rotations and far fewer options available to them.

    Honestly, I don’t quite know how to fix Operative DPS. There’s a reason we used to call Scoundrels “Ass Pirates” back in the day. They could start a fight, click all their damage bonus stuff, and just steal your butt while you stand there like an idiot. You’d start the real fight against them at 30%, if they didn’t kill you outright. Even then, even if you could bring them down to size, they could just stealth out and run away. I honestly don’t know if there’s a way to balance the class since it’s based around a principle of super high burst DPS with lots of hiding before and after the burst.
    Either your starting burst will do nothing, or your starting burst is enough to kill or disable an enemy. Most classes have no defense against it, and so either scoundrels dps are kings of PVP or they are worthless.

    Rage could use a nerf, but we’ve been saying that for a year and a half now. We might see it when they finally balance classes in 2.5

    Otherwise a great cast as always.
    Springtide, The Bastion

    • Well it’s not really as hard to fix scoundrels / operatives as you’re making out. First off our burst is no where near the levels you assume it to be and it hasn’t been that high since 1.2, pretty much every other class in the game has higher and more consistent burst damage especially the other stealth class Assassins.

      I don’t think any dps operative is asking to be made into god mode players, we just want some defensive abilities that stop us from being focused down incredibly quickly and something to make our energy management more playable.

      Your post states that either we’re kings of pvp or worthless and frankly that’s just incorrect, plenty of ways to balance the class.

  2. The Twitch channel mentioned is set to private.

    • Neige’s current PC is the equivalent of a potato with a monitor and keyboard attached to it so he’s trying to get it to stream at a watch-able level. I’d sincerely love it if the community would offer him some old parts just so he can get something functional up but to be honest there are probably more noble causes to donate to.

      I promise you though if he ever gets it to work it’ll be unmissable viewing.

      • I don’t think you understand what I meant… I can’t see the channel at all because it’s private. Thus I can’t see any information about him nor how to help him. I would need a password to access the channel.

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