Friday hath come, and upon this holy day: We’ve been given a new comic to read as well as a planet we’ve all been suspecting since the Gamespot video covering music…Corellia. Read on after the break for Aurebesh, summaries, and whatever else I can pull out!
Astrological Region: Core Worlds.
Status: Rumors of Imperial Influence over Corellian leaders.
Terrain: Environmentally-Conscious Cityscape.
Key Facts: One of the most important centers for starship construction and other military-industrial developments.
A founding member of the Galactic Republic, Corellia is one of the most vibrant business centers in the galaxy, and of the highest strategic importance. Besides being the hub for galactic corporate enterprise and maintaining a vocal presence in the Senate, Corellia is also the birthplace of many Republic economic, political, and military leaders. While Coruscant is a symbol of Republic power and tradition, Corellia is a testament to the Republic’s resourcefulness and respect for personal and economic freedom.
Corellia’s capital, Coronet City, is a model of efficient industry blended with environmental aesthetics. Determined to maintain their world’s beauty and individuality, Corellians protected large swaths of parkland in the city’s heart. Underneath this sophisticated façade though, an atmosphere of corruption lies just beneath the surface. Corporate influence has always driven Corellian political policy, and most Corellians accept this as fair bargain for the freedoms and economic prosperity it affords.
Despite their appreciation for a lax legal system, Corellians are known to be staunchly loyal to the Republic. This is why recent rumors of Imperial influence in the local government went largely ignored until now. Nothing has been confirmed by reliable sources, but official lines of communication between Corellia and the Republic have recently been suddenly and mysteriously shut down.
Holo-video and images from Corellia show widespread destruction in Coronet city, and though an act of terrorism has not been ruled out, some fear the situation may be more serious. However dire circumstances are, though, the rugged and resilient spirit of the Corellian people is sure to have survived, and rest-assured, the Republic will stop at nothing to protect this planet that is so critical to the Republic’s infrastructure and its culture.
Though this isn’t necessarily a city planet, it appears that everything we’ll be seeing of it will consist of just that (excluding the “park” area in the center of the city). Also, though the allegiance is Republic, this is one of the first obvious Republic planets where the Empire will apparently be playing a deep roll in it’s development, and we can expect likely assassination missions, sabotage missions, as well as probably warzone activity to be active in Coronet City when we happen upon this planet.
- It’s more than probable that people are thinking “OMG! We’ll get to customize and build our own star ships here!” No, it’s been stated that what they’ve shown is what you get as far as exteriors go. So this won’t be the place to build your own star ships or customize them visibly on the exterior (though nothing has been said of weapon upgrades or engines/armor plating/shields).
- This just emphasizes the economy’s downfall upon the planet, likely due to Imperial influences.
- This leads to thoughts involving missions to qualm the streets of rebellious acts, or perhaps (as the empire) to instigate such acts to ensure as much chaos as possible,
- Most of the time this is said, no on knocks on wood, and it’s pure foreshadow for what is to come or be emphasized. So can we expect an invasion of some form by the Empire? Likely, but it can’t be confirmed what sort of invasion nor can the scale of such a thing be considered.
Blood of the Empire Act III, Chapter III
We return to this issue after being left off between a crazed feud between Exal Kressh and Teneb Kel in the catacombs beneath the Korriban academy, and so that’s where we start! Though there’s not too much to describe in this issue, the battle rages on as well as a heated debate involving the actions of the pure-blood. After being forced into a wall, Teneb nearly loses the battle when Maggot provides a covering shot that hits Kressh square in the back (though it appeared to do little damage), which distracted her enough for Teneb to gain a little ground. Exal decimates Maggot with a powerful blast of her Sith Lightning before turning her attention upon Teneb Kel once again, and disintegrating his lightsaber with the power of her electicity.
Frantic, and grieving over the loss of his friend and the matter that he’s being held in the air, about to be killed…Teneb pulls the half of his lightsaber that was split off and discarded from behind Kressh, igniting it and impaling her unsuspecting form from behind. Though previously, Teneb Kel was confused about what to think of the Emperor’s “children” concept and whether to accept it or not, it appears he’s made his decision to respect the Emperor’s will. Kressh is dead.
It seems this issue focused around the point that despite the matter that Exal Kressh was acting against the Sith Empire, she was still in fact a member of it. She was able to coordinate with the Republic, but never join it. I think this may be an nod from Bioware towards how your morality and choices may bring you to act against the wishes of those you follow, and I also think that this comic ought to ease the minds of those grieving over the matter that there isn’t a faction change available. Should this form of story hold true in SW:TOR, I think quite a few light-side Sith and Dark-Side Jedi will be satisfied.
Leave your comments below on what you think!