Author Archive
It is with a heavy heart….
It is with a heavy heart that I will tell all of you now, that I have decided to step away from TOROcast. I know this will raise about 1000 questions but bare with me for just a moment.
This is Where I Stand!
When I told you that Black Talon was tied for my favorite thing from the Fansite Summit, surely you asked yourself “well, what is the other one?” You may have guessed it, it was PVP. Remember all of those times I ma...
Force Chargin' the Fansite Summit
Did you know that at the Fansite Summit I got to play more than just the Imperial Agent, Black Talon, and PvP? Although that certainly took up most of our time, I got about 2-3 hours of playtime on any class of my choosing! So,...
TOROcast – Episode 101 – In Your Interface
Show 101 is all about the two news releases of the week along with an overview of the Fansite Summit. Musco is joined by Fo and Kimi for this weeks episode. We dive into the new user interface update along with the new Sith War...
Fansite Summit: Georg Zoeller Interview!
I had the absolute pleasure of sitting down with Georg Zoeller, Lead Combat Designer of Star Wars:The Old Republic. We got some really interesting perspective on BioWare’s design philosophy. We also got an answer that sim...
Fansite Summit Gameplay Impressions
I have already explained a lot about my playtime at the Fansite Summit, both my love of The Black Talon and my extensive playtime with the Imperial Agent. Aside from that, I learned and saw a lot about Star Wars: The Old Rep...
Playing the Agent
As most people may have already figured out a part of our playtime at the Fansite Summit was a few hours of hands on time with either the Imperial Agent or the Bounty Hunter. Samm had a strong preference to the BH so I saddled ...
The Black Talon
One of the earliest and most exciting news releases we had from BioWare about Star Wars: The Old Republic was a developer walkthrough of what became known as the kill the captain, let the captain live flashpoint or its correct ...
Design Me An Environment
If you read our website or listen to our podcast, one thing you have certainly heard mentioned more than once is the environment design of the game. I wrote a whole article about my concerns with the cover system and its effect...











